Category Archives: Customer stories

Stories and photos from our customers about the murder mystery party games they have played and hosted.

Best exam ever!

Using A Dead Man’s Chest for a Spanish exam.

A few years ago, Melissa Midcap used A Dead Man’s Chest as an exam for her Spanish students. Here’s what she did:

“Hey there!! It was a crazy day running A Dead Man’s Chest as a Spanish exam for both lunch and dinner (48 players total), but it was also a lot of fun. The students had a great time and rose to the challenge of playing the game for three hours with no English. I’m happy to say that everyone received either an A or a B on the final exam! (There was also an essay part to the exam, during which students had to write about the evening from the perspective of their character.)

“During both sessions I had some native speakers and a couple of other Spanish teachers as some of the characters, to add to the challenge for my students.

“For our “duels,” we let the players pose with swords (my husband collects swords) for some cool pictures, but then the duel is settled by the roll of the dice. Instead of rock/paper/scissors, we try to find something that fits in the theme of the game. Since they play the dice game in the Pirate movies, we use dice for this game.

“Thanks again for some great entertainment opportunities!”

Melissa then did the same during the pandemic… Here’s how that went.

“Covid canceled the fourth quarter and exams for the end of the 2020 school year and affected how we did things in the following school year. My administration agreed to allow me to host the mystery dinner exam April 2021, as long as masks were worn and no food was served.

“To continue to allow the poison crucial to A Dead Man’s Chest (‘El Cofre de un Muerto‘), I substituted stickers. The player needed to tell me they were going to poison someone, then get close enough to put the sticker on the victim without getting caught. Not as cool, but good enough. Despite the obligatory changes, the students were thrilled to be allowed to have this party as their exam.

“Being pirates, there was a good deal of fighting. For each fight they posed for a cool picture, then settled the duel with the roll of the dice. I’ll include a couple of those also. Poor Salamanca ended up being sacrificed to the volcano! She had annoyed enough people that no one came to her rescue and the natives threw her in! I am happy to report that they did a great job overall and got good grades on their exam!”

More photos from her first party:

And phots from her second exam (during the pandemic):

Way out West party photos from Alex

In 2017 Alex sent us their Way out West party photos – enjoy.

(Some of our pages of party photos are getting long and unwieldy, so we are moving some photos to the blog. Way out West, as our most popular game, is one of the worst culprits, so as an ongoing project we’re moving some old photos to their own blog page.)

Group photo of everyone playing Way out West – photo by Alex

Hand-crafted game materials

Alex also created hand-crafted game materials (character books and so on) for Way out West, as shown below:

Click here to learn more about Way out West.

Way out West is also available in German and in French (as La Ruée vers Cactusville).

A Heroic Death for Christmas

Debbie Townsend sent us her A Heroic Death photos which she hosted for a Christmas family gathering in a Welsh manor.

She used both the adults and the children’s version of A Heroic Death and writes, “It was a fantastic evening’s entertainment, some really competitive players. Children loved being involved too. No-one guessed who the murderer was. Thank you so much!”

Click here to learn more about A Heroic Death.

A Heroic Death is also available in German as Ein heldenhafter Tod.

A Speakeasy Murder for charity

Sönke Busch of Lympselon Krimi Events recently used Mord in der Flüsterkneipe (the German translation of A Speakeasy Murder) recently raised over €3,000 for the Weisser Ring (White Ring weisser-ring.de) charity that supports crime victims in Germany.

Sönke writes:

“We bring complete strangers with different backgrounds, pasts, political and worldly views, sexual identification and lifestyles to the same table and stand for cosmopolitanism and tolerance with our Krimi Dinners.

“Since in every Krimi Dinner a person comes to harm and during the dinner the whole thing is seen from a playful point of view and laughed about and is also the reason for the merry get-together, we want to remind you that reality is different.

“Victims of violence and other crimes have experiences that we do not wish on anyone. These experiences are sometimes difficult to deal with and inflict not only psychological but also material damage on the victim and their relatives.

“This year, as in the last four years, we would like to remind people of the reality and do something good. That is why we are again organizing a crime dinner for a good cause. We have chosen the Weisser Ring E.V as a donation target and would like to support their work. The full-time and volunteer helpers there do great work. The volunteers sacrifice their free time to help others in explosive life situations. I was there myself and talked to the local association in Mainz to find out about their work. In a nice conversation, all my questions were answered and I have a good feeling about the work of the Weisser Ring.

“This year we collected 3000 Euros for Weisser Ring by auctioning and raffling donated games, crime dinners and other things.”

German and French Translations

Mord in der Flüsterkneipe is available from our partner at Die Besten Familienspiele.

And Drame à Chicago is the French translation of A Speakeasy Murder, available at FranceMurder.

Click here to learn more about A Speakeasy Murder.

A Speakeasy Murder is also available in French (as Drame à Chicago) and German (as Mord in der Flüsterkneipe)


Virtual murder parties – Kumospace review

Mark R recently wrote to tell us about Kumospace. In Mark’s words…

We did Reunion with Death back in 2020 using Zoom. The game was great, but Zoom is a bit clunky since the host must admit people to rooms.

Kumospace layout

I just bought Death in Venice. I’ll use a different service this time: Kumospace. I haven’t used it yet (other than to play around in it), but I believe it could be the ideal tool for hosting online.

Your video feed (about a 1″ square) is placed in a room that you can move around in. At all times, it has a large circle drawn around it (you see only your circle). This indicates the area that you can hear and be heard. So, rather than use different channels or breakout rooms, everybody roams around the same room as they were really there (but you can create multiple rooms if you wish). The proximity-based volume makes things like private conversations and eavesdropping possible.

The site offers some pre-made rooms, or you can create your own to fit the game theme using their drag and drop furniture, accessories, etc. You can also upload custom images. If you want to keep it simple, just pick something like the pre-made living room.

The host has broadcast capability, so when announcements need to be made, the host just goes into broadcast mode and all players can hear. All you have to do is login and create a space (it’s just a name and a URL). Then you share your space’s URL. The learning curve for using it is practically non-existent.

It’s free for up to 30 people in a room and runs in a browser window. As a test, I went into a room and walked away. Eight hours later, I came back, and the session had not timed out. I also googled kumospace time limit, and got no hits, so I don’t think there is a limit.

I’ll let you know how it goes.

After party report

After his party, Mark then told us how it went.

We hosted/played Death in Venice yesterday using Kumospace. We opted for the in-person setting (all of us confined to the Casanova’s saloon rather than to individual rooms). We had a great time, and at the end, everybody said they preferred Kumospace over Zoom.

It played very much like an in-person game with no need to have a “platform host” to manage breakout rooms.
The broadcast feature was great for announcements. I cut/pasted announcements into the chat box for all to read. The only problem we ran into there was with the two long “solution” announcements–apparently, there’s a character limit for the chat box. Both of those were too long, but that was easily worked around.

We did run into a few minor glitches with cameras/mics. However, these were easily remedied by exiting/re-entering, which can be done in a matter of seconds.

I’m guessing that Discord might do as well, but from playing with it a bit, it seems more complicated – at least for setting up.

I highly recommend Kumospace.

Trying Kumospace

Based on Mark’s recommendations, I though I’d see how easy it is to set up a space in Kumospace.

And it’s ridiculously easy. A couple of seconds to sign up, then you create a space. You’re presented with a standard layout that you can then customize—the tools are very intuitive and it took me about ten minutes to create the layout at the top of this blog.

(My biggest challenge in using Kumospace was finding the chat box that Mark mentions – it’s at the bottom right of the screen…)

All I need to do now is try it out!

Alternatives to Kumospace

Kumospace isn’t the only virtual space out there – we talked about Gather Town a while back, and I’m sure there are others.

If you try Kumospace or any of the alternatives, let us know how they work!

Additional Way out West character and Zoom tips


We have received a great story from Rosie about her Way out West Zoom party.

Way out West on Zoom

I ran Way out West via zoom for a group of old school friends last weekend and it was so much fun! The players said it was one of the best evenings they’ve had all year.

I wrote one extra character. My husband played it and said it worked really well- in fact he got quite a few murder accusations (is that a mark of success?!)

(I wrote the character so that it could be played by male or female as I’ve noticed there seem to be fewer female parts in the murder mysteries I’ve seen- but then saw you’d given the stable hand a name already so he is Pete.)

Zoom worked pretty well as a medium, I only have the basic account so we had to restart the call every 40 minutes which wasn’t as annoying as it sounded as the game broke fairly neatly into 40 min chunks. A word of advice to others to check out their breakout room settings- they need to tick the box to allow players to exit breakout rooms themselves!

Thanks for a lovely evening.

You can now download Rose’s extra character, stable hand Jay Sidwell, with the other extra characters in the same place you download the main files.

Her note about gender balance is interesting – we try to be even in the genders across our games and include a good number of genderless characters to keep things flexible, obviously we can always do better.

In fact originally her character, the stable hand, was male. That’s because the stable hand, Pete, is mentioned once in Way out West – they’re the poor soul who finds Zeke’s body. So we’ve changed Pete to Jay and made them genderless.

Way out West now has three extra characters, and you can see the full list of extra characters for all our games here.

Playing The Food is to Die For using Gather.town

Gather.town is a map-based virtual space where users can walk around a map and engage in video conversation based on their proximity to one another.

Although we’ve not tried it, it’s another option if you want to run a murder mystery game online.

The Food is to Die For

gather.town map for The Food is to Die For
The restaurant

Gather.town uses a map, and while several are provided none of them are ideally suited for our games.

However, one of our fabulous customers create a gather.town map for The Food is to Die For and has shared it with us.

Mass Murder

In an earlier post Kelly from Michigan told us about the prizes she awards when she hosts one of our murder mystery games.

The Reality is Murder - a murder mystery party from Freeform Games
The Reality is Murder

She then told us about another thing she does – mass murder!

“We usually have a mass murder after the game is over. I let anyone who wants to kill anyone else if they win at RPS, it doesn’t matter if they have a weapon or not. I don’t think anyone realizes that it doesn’t count, it is more about fun and settling scores. One person feels it is his duty to kill all the bad guys, even if he played a bad guy.

“It keeps people busy while we finish adding up the scores for the awards.”

Let us know if you give that a try!

Lord and Lady Westing’s Will – online!

Lord and Lady Westing’s Will is one of our more challenging murder mystery games to run online. The game is set in an English country house with numerous private bedrooms to sneak into.

Our rules for searching the rooms involve talking to the host (because you probably don’t have an English country house of your own to run the game in).

Different locations in Lord and Lady Westing’s Will

Online this can become complicated.

Online locations

One problem we have had in creating locations using Zoom or Discord is that when players want to do something in that location (such as hide an item), they move themselves to that location to do that. After all, that’s what they’d do in real life.

But we want them to interact with the host, so that the host knows what’s going on. And the host may be somewhere else.

Ryan, one of our customers, ran Lord and Lady Westing’s Will using Discord and here’s his story about he set up and used locations.

Ryan’s story

Ryan discussed with us his ideas, and one that caught our attention was this:

“I realized that in Discord, I can make certain channels visible and accessible only to certain roles in the channel, so I was planning to have all the upstairs private rooms hidden to everyone except to me, and then create a small channel called “Stairs”.

“If I saw anyone go into the “Stairs” room, I’d go in and ask them which room they’d want to access, and then move them myself into the channel corresponding to that room (which again they normally can’t see, but once I move them into it they can see it). That way no one else could see them in the channel, it would just seem like they had disappeared for the time being.”

He then reported back after his party:

“The party turned out great! I had a voice channel for each of the rooms on the ground floor, and then a Quiet Corner that only two people could go into for more secretive discussion.

“I also had the Stairs, which only 1 person could fit into at a time, leading to hidden upstairs rooms (which I would drag the guests into after they told me where to go).

“I was the only host, so it got a bit hectic towards the end of the game and adding someone else to help out with items or moving people around would have been be nice. Besides that, I feel like the private rooms had their ups and downs. It gave a sense of privacy to what you were doing. If lots of people were upstairs, the ones downstairs would notice because half of the people were missing from the voice channels.

“That led to some curious individuals going upstairs to specifically find out who was in what room. At first I was apprehensive because just easily letting a guest find someone who took the time to hide in a bedroom sounded lame for the Guest #1 searching the room, but in the end I winged it and told the Guest #2 that they had to spend some time “looking” for Guest #1 (usually like 3 minutes). That felt fairer, but I feel like there’s a better way I could’ve handled it.

“I’m definitely going to run another game soon. Thanks again for all the advice!”

Small spaces

We like creating small spaces in Discord – it’s something we’ll try in future as well.

If you’ve run a game online, we would love to hear about it.