Playtesting Death on the Rocks

Back on 20th July we ran a playtest of our new game Death on the Rocks, in London. Playtesting is an important part of our development process. However well a murder mystery game’s been written and edited, it can’t be considered finished until it’s been thoroughly...

Shape Up!

When I’m not making murder mystery games for Freeform Games, one of the other things I do is… make other kinds of games. (I may have a bit of a games problem. Although if you acknowledge it, it isn’t a problem, isn’t that right?) So just lately...
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